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Multimedia Making It Work Eighth Edition
This thoroughly revised and updated full-color text covers the most current multimedia tools, techniques, and technologies, including Web and mobile content design and delivery Multimedia: Making It Work, Eighth Edition teaches fundamental multimedia concepts and shows you the process of managing multimedia production. Beginning with the essential multimedia building blocks of text, images, sound, animation, and video, the book educates you on the business of making multimedia. Project planning, costs, design, production, talent acquisition, testing, and delivery are also covered. Discussions of the most up-to-date technologies run throughout the chapters, with coverage of Multimedia Messaging Service (MMS), the architecture for multimedia content delivery used in mobile devices. Lab projects have been updated with applications of multimedia on the Web, such as shooting videos on a cell phone and uploading the results to websites. Both Windows and Mac environments are covered. Starting with this edition, software tools will be drawn from Open Source and shareware. Each chapter of the text focuses on highlighted learning objectives and includes chapter summaries, key term lists, end-of-chapter quizzes, and lab projects. Multimedia: Making It Work, Eighth Edition features: New coverage of Multimedia Messaging Service (MMS), the architecture for multimedia content delivery to mobile devices Updated lab projects that feature multimedia Web applications A focus on open source software tools Free Online Learning Center with two user interfaces: student interface includes objectives and links to chapter quizzes; instructor interface hosts instructor’s guide, course syllabus, end-of-chapter question solutions, PowerPoint slides, and a link to an EZ Test test bank. CD-ROM with all the chapter review questions from the book in a practice test application and trial versions of different multimedia software All-inclusive coverage: What is Multimedia; Text; Images; Sound; Animation; Video; Making Multimedia; Multimedia Skills; Planning and Costing; Design and Production; Content and Talent; The Internet and Multimedia; Designing for the Web; Delivering
Defend your system against the real threat of computer viruses with help from this comprehensive resource. Up-do-date and informative, this book presents a full-scale analysis on computer virus protection. Through use of case studies depicting actual virus infestations, this guide provides both the technical knowledge and practical solutions necessary to guard against the increasing threat of virus attacks.
Game Design Foundations
Targeted for beginner to intermediate game designers, this handbook has step-by-step, easy-to-follow instructions on how to express concepts into a real game.
Starcraft Liberty s Crusade
On a distant future world, Terran exiles battle the Portoss and the ruthless Zerg Swarm for dominance, while investigative reporter Danny Liberty stumbles upon a story that could preserve humankind or destroy everything.
Helps graphic designers get the most out of this nextgeneration graphics file format and programmers who want to add full PNGsupport to their own applications by emphasizing the implementation of PNG with the libng C library and discussing such improvements as gamma correction and standard color spaces. Original. (Intermediate)
Principles of Information Systems
Readers develop an understanding of the core principles of IS and how it is practiced today with PRINCIPLES OF INFORMATION SYSTEMS, 13th edition. This edition combines the latest research with the most current coverage available as content highlights IS-related careers. Readers explore the challenges and risks of computer crimes, hacking, and cyberterrorism as well as the most current research on big data, analytics, and global IS and social networking. In addition, readers examine business intelligence; cloud computing; e-commerce; enterprise systems; ethical, legal, and social issues of information systems; mobile computing; project management; strategic planning; and systems acquisition. Readers learn how information systems can increase profits and reduce costs as they explore new information on artificial intelligence, change management, data governance, energy and environmental concerns, Internet of Everything, Internet censorship and net neutrality, virtual teams, and more. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Poirot s Early Cases Poirot
In this set of short stories Captain Hastings recounts 18 of Poirot’s early cases from the days before he was famous...
An action-packed novel that ushers in a new age of adventure in the critically acclaimed StarCraft series from Blizzard Entertainment Award-winning author Timothy Zahn pens the latest chapter in the stunning StarCraft saga, building on the game’s rich legacy to create an unforgettable new story. After nearly a decade of brutal warfare, three mighty factions—the enigmatic protoss, the savage zerg, and the terrans, humanity’s descendants in the sector—have entered a cease-fire, but the peace is tenuous at best. When the sudden restoration of an incinerated planet is brought to light, tensions erupt. Neutrality swings back to hostility, and old enemies are accused of developing biological weapons to reignite the bitter conflict. An expedition of terran and protoss soldiers and researchers is deployed to investigate the mysterious zerg planet and its inhabitants’ intentions. But the lush alien landscape is host to other denizens, creatures shrouded in shadow, and should they be unleashed, they will change the fate of the entire galaxy. Praise for StarCraft: Evolution “I couldn’t put the book down. . . . If you love science fiction, solid characters, and great action sequences, you’ll love [StarCraft: Evolution].”—Cinelinx